15 updates ↗01 / RELEASE NOTESmoother pursuit. Less clutter.
Patch Patrol moves more naturally, with shorter instructions and a cleaner layout.
- Ghosts move at a steady pace, hold their direction through corridors and respawn without crossing walls.
- A centered board, compact stats and one controls hint replace repeated game instructions.
- The homepage removes walkthrough banners and repeated preview notes, with animation controls kept as accessible icons.
Play Patch Patrol ↗02 / RELEASE NOTEExplore the workspace, right here.
The homepage panel is now an interactive workspace preview instead of a static screenshot.
- Search, filter and sort findings, open review context, and explore remediation recommendations.
- Try local status changes, reset the preview, or expand the workspace while keeping your place.
- The responsive preview loads only as its section approaches the viewport; the caption beneath the old screenshot is removed.
Explore the workspace ↗03 / RELEASE NOTEDeeper blacks. Purposeful color.
A darker foundation across the homepage, review panels, navigation and arcade.
- Near-black backgrounds and neutral selected states replace raised gray and green-tinted fills.
- Code reviews keep familiar red removals, green additions and colored context highlights.
- Shared surface tokens and updated design guidance keep future additions consistent.
Explore the homepage ↗04 / RELEASE NOTEQuieter panels. Clearer controls.
Neutral black surfaces bring the review panels and workspace preview closer to the OpenSec theme.
- Review headers, comments, PR reports and screenshot tabs use neutral dark fills, while code diffs retain meaningful red and green highlights.
- Shorter workspace captions and intelligence labels reduce repeated copy.
- Maze Paint centers its direction icons and aligns its action buttons with equal widths.
Explore the homepage ↗05 / RELEASE NOTEA steadier rhythm down the page.
Homepage sections now share consistent spacing across desktop, tablet and mobile.
- A shared responsive scale replaces uneven gaps between the platform, product review, workflow, research, intelligence, FAQ and arcade sections.
- The design guide records the spacing rules while the hero layout and workflow scroll interaction remain intact.
Explore the homepage ↗06 / RELEASE NOTELess reading. More playing.
Patch Patrol now has a compact guide beside the game.
- Three short rules replace the long playbook, with stats in one row and a single controls hint.
- Game controls and screen-reader announcements are preserved.
Play Patch Patrol ↗07 / RELEASE NOTERead the change, line by line.
The code walkthrough now uses neutral GitHub-style panels with clearer finding and patch highlights.
- Red identifies removed code and findings; green identifies proposed additions and passed checks.
- The proposed patch shows both revisions, old and new line numbers, and a matching change summary.
- A stable code area keeps the walkthrough in place as you move between context, risk, fix and checks.
Explore the code review ↗08 / RELEASE NOTEA calmer rival in Maze Paint.
The live bot moves at a slower pace, giving you more time to claim corridors.
- The bot takes one move every 420 milliseconds, while player movement keeps its original speed.
- Quick taps no longer give the bot extra moves. The maze design, controls and untimed turns stay the same.
Play Maze Paint ↗09 / RELEASE NOTETake the lens. Find the bugs.
The repository field now lets you take control of one small lens, then hand the same round back to the automatic scan.
- Mouse movement, touch and arrow keys let you find hidden bugs with a single lens, including after the automatic split.
- Leaving the field resumes scanning with your progress intact. Automatic split timing and random movement are preserved.
- Clearer bug-hit effects reveal the OpenSec mark, while a wider tablet layout and simpler status text keep the field readable.
Explore the repository field ↗10 / RELEASE NOTEYour next move. Now on mobile.
Patch Patrol brings an OpenSec maze chase to the arcade, with better touch controls across all four games.
- Collect packets, activate shields and evade threats across three networks in Patch Patrol, replacing Bastion.
- Steer with swipes and direction buttons. Maze Paint responds to quick taps and supports two-player touch controls.
- Ghost Protocol keeps inspection controls beside its grid. Timed games pause when the board leaves view, and games stay lazy-loaded.
Play Patch Patrol ↗11 / RELEASE NOTEThe review, in full view.
Follow a finding from code context to a proposed fix, with a clearer look inside OpenSec.
Context→Finding→Proposed fix→Review+ workspaceId: session.workspaceIdBoundary included
- An interactive code walkthrough connects highlighted source, an inline finding, context and the proposed change.
- A PR report and example checks show review progress while keeping human approval explicit.
- Enlargable workspace captures show seven illustrative Apache Airflow findings, clearly labeled as sample data.
Explore the walkthrough ↗12 / RELEASE NOTEA new challenge. A smoother ride.
Maze Paint joins the OpenSec arcade, and Signal Rider gets a smoother rendering loop.
- Play Maze Paint solo against AI or with a second player using a shared keyboard or touch controls.
- Signal Rider paints on display frames with smoother steering and fewer React updates.
- Games load as the arcade approaches the screen. Timed games pause offscreen, with untimed modes for reduced motion.
Play Maze Paint ↗13 / RELEASE NOTEA closer look at AEGIS.
Our internal benchmark results have a dedicated home, with interactive comparisons and transparent methodology notes.
- Switch between F1, precision and recall to compare the reported model results.
- Choose the top seven or all fourteen models, and inspect detailed results.
- The methodology separates reported scores, incomplete runs and evaluation limits.
Explore benchmarks ↗14 / RELEASE NOTEA home for research and engineering.
The OpenSec blog brings security research, engineering perspectives and company updates together.
- Browse articles by topic and read formatted Markdown with images and code.
- The protected publishing studio supports drafting, editing and publishing through the blog database.
- Blog and benchmark pages share the website navigation.
Read the blog ↗15 / RELEASE NOTEBuilt to be found. Designed to be read.
Public pages now ship with crawlable HTML and page-specific metadata.
- Public pages have canonical links, descriptive metadata and structured data.
- The sitemap and discovery files point to public content; account and authentication routes remain excluded from indexing.
- Responsive layouts and reduced-motion support carry the OpenSec theme across the site.
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